Design Front
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Location: Los Angeles, CA
URL: http://www.geyrhalter.com
Santa Monica, CA based award-winning design agency, Geyrhalter Design is currently looking for a Front End Web Developer to join our tightly knit, energetic group. Bring a passion to work in a small strategic design agency located 1 block away from the beach.
Our ideal candidate will have superior knowledge of CSS, HTML, XML, JavaScript and basic knowledge of ActionScript. You should be familiar building CMS-enabled web sites using technologies that conform to international standards and able to ensure the integration of site elements such as deep linking systems, global includes, tracking and browser control fixes. Starting from existing designs, development and implementation of functionality and usability, using state of the art technologies, would be part of your job.
The candidate will have frequent interaction with the design team, the creative director of the company, as well as third party developers to plan, develop and maintain corporate Web sites as well as provide technical guidance to the design team during the front-end design stage. The successful candidate is eager to stay on top of the technological revolution, a team player, good communicator, detail-oriented, and a problem solver. He/she should be able to create long-term solutions, and be eager to grow with a company whose work is in more demand each year.
If you want to contribute your talents to our high profile clients and continue your professional growth by becoming the agency’s key on-site Developer, then this is the place for you.
Your salary will be determined by your experience, and we’ll take care of your insurance and sunscreen.
To apply: Please submit your application only via e-mail, absolutely no drop-offs or phone calls, to careers@geyrhalter.com. Although we would love to respond to everyone, we will only contact you for an interview if the fit is right.
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Also I meant to name-check Will Evans for the excellent references he provided on this thread.
(And for producing what is arguably the most @ss-kicking wireframing video on Youtube.)
-Paul
On Feb 3, 2010, at 9:43 AM, Paul Sherman wrote:
Interesting discussion you've kicked off, Dan.
One thing you said ("Think there is lots to be said for pairing a User Researcher and Designer roles as they are complimentary skill sets" ) triggered some thoughts. Read on...
At one of my former companies I built a process for conducting cross-disciplinary, team-based contextual design research in a time-boxed, moderated format.
As part of the process I made it a requirement that the research team contain a designer, a product stakeholder (typically a product manager), and a technologist. I also specified that the research team be facilitated. The team facilitator was intended to be someone who had deep experience in user/design research, team/interpersonal dynamics, and (ideally) some basic ability to manage projects.
I also made it a requirement that the team members - the designer, product manager, and engineer - be excused from their "day jobs" for 3-4 weeks so they could focus exclusively on spotting opportunities in the field, working together to flesh out, prototype, and validate an offering to address the opportunity, and then building a rudimentary business case for the offering.
I time-boxed the activity to three weeks - one for observing and spotting the opportunities; one week for working through the data and transforming it into design concepts and guidelines; and one week for building out a rough prototype, validating the design with more user input, documenting the personas, and doing a bit of due diligence on the business case (i.e., defining the addressable market, the competition, etc).
We only ran a few pilots of the process at that company. The output was decent, but of course the leaders spiked the opportunities we identified...none of the leadership wanted to commit budget to building a new product line; not when they had numbers they had to hit that quarter. Typical story.
Looking back, I realized that I vastly underspecified the "magic place" activities. So I'm very grateful to the the thread contributors for their suggestions, particularly Dan S (whose book is on my guilt pile of unread books), Dana C, and the others.
If I spin up the process at a future company, I'll have good input for the "magic place" activities.
Also, I need to write this process up and present it somewhere. Right now it's just taking up space on my hard drive.
-Paul
Paul Sherman, Principal, ShermanUX
User Experience Research | Design | Strategy
paul at ShermanUX.com
www.ShermanUX.com
+1.512.917.1942



